REALISE: Reconstruction of Reality from Image Sequences

Leymarie, Frederic Fol; de la Fortelle, A.; Koenderink, J. J.; Kappers, A. M. L.; Stavridi, M.; van Ginneken, B.; Muller, S.; Krake, S.; Faugeras, O.; Robert, L.; Gauclin, C.; Laveau, S. and Zeller, C.. 1996. REALISE: Reconstruction of Reality from Image Sequences. In: , ed. IEEE Proc. of ICIP. 3 Lausanne, Switzerland: , pp. 651-654 [Book Section]
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REALISE has for principal goals to extract from sequences of images, acquired with a moving camera, information necessary for determining the 3D (CAD-like) structure of a real-life scene together with information about the radiometric signatures of surfaces bounding the extracted 3D objects (e.g. reflectance behaviour). The retrieved information is then integrated in a Virtual Reality (VR) software environment. R&D work is been performed principally in the following areas of Computer Vision & Computer Graphics: structure from motion, recovery of geometries, recovery of photometric and texture information, highly realistic rendering on the basis of empirically-based reflectance models, design and development of improved rendering processes together with a new VR system. Beside this innovative R&D work another key aspect of REALISE is to have Computer Vision & Computer Graphics cooperate to produce realistic 3D data efficiently.

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