Danesh: Helping Bridge The Gap Between Procedural Generators And Their Output
Cook, Michael; Gow, Jeremy; and Colton, Simon.
2016.
'Danesh: Helping Bridge The Gap Between Procedural Generators And Their Output'.
In: 7th Workshop on Procedural Content Generation. Dundee, United Kingdom 1 Aug 2016.
[Conference or Workshop Item]
Procedural content generation is more popular than ever among game developers, but understanding, adjusting and perfecting a procedural generator is difficult for newcomers and experts alike. In this paper we present Danesh, an intelligent tool we are building to help developers of all skill levels explore, improve and understand procedural generators. We discuss the structure of the tool, report on the techniques used, and lay out the future of the project.
Item Type | Conference or Workshop Item (Paper) |
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Departments, Centres and Research Units | Computing |
Date Deposited | 23 Sep 2016 13:28 |
Last Modified | 05 Mar 2025 19:07 |