Review of Intrinsic Motivation in Simulation-based Game Testing

Roohi, Shaghayegh; Takatalo, Jari; Guckelsberger, Christian; and Hämäläinen, Perttu. 2018. 'Review of Intrinsic Motivation in Simulation-based Game Testing'. In: Conference Human Factors in Computing Systems. Montreal, Canada 21 - 26 April, 2018. [Conference or Workshop Item]
Copy

This paper presents a review of intrinsic motivation in player modeling, with a focus on simulation-based game testing. Modern AI agents can learn to win many games; from a game testing perspective, a remaining research problem is how to model the aspects of human player behavior not explained by purely rational and goal-driven decision making. A major piece of this puzzle is constituted by intrinsic motivations, i.e., psychological needs that drive behavior without extrinsic reinforcement such as game score. We first review the common intrinsic motivations discussed in player psychology research and artificial intelligence, and then proceed to systematically review how the various motivations have been implemented in simulated player agents. Our work reveals that although motivations such as competence and curiosity have been studied in AI, work on utilizing them in simulation-based game testing is sparse, and other motivations such as social relatedness, immersion, and domination appear particularly underexplored.


picture_as_pdf
reviewPaper_CHI2018_GRO.pdf
subject
Published Version
Available under Creative Commons: Attribution-NonCommercial 3.0

View Download

Atom BibTeX OpenURL ContextObject in Span OpenURL ContextObject Dublin Core Dublin Core MPEG-21 DIDL Data Cite XML EndNote HTML Citation METS MODS RIOXX2 XML Reference Manager Refer ASCII Citation
Export

Downloads