Work In Progress: Sleuth, a programming environment for testing gamification
Sleuth is a gamified platform developed as a practical tool for teaching introductory programming to large student cohorts. It focuses on building fluency through repeated practice whilst developing syntactic and conceptual knowledge. The platform is currently used for online and campus-based teaching with around 1200 active students at any given time. We are currently using Sleuth as an iterative testbed for empirically testing theoretical considerations around gamification and automated feedback generation. Our ongoing research investigates effects of varying feedback types on student attainment and optimising student progression.
Item Type | Conference or Workshop Item (Paper) |
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Additional Information |
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Keywords | gamification, introductory programming, automated feedback, programming pedagogy |
Departments, Centres and Research Units | Computing |
Date Deposited | 11 Feb 2020 16:34 |
Last Modified | 11 Jun 2021 04:48 |