How gaming tourism affects tourism development through word-of-mouth communication regarding a destination: applying the integrated satisfaction theory
This study applies the concept of integrated satisfaction to investigate the effects of satisfaction with gaming and non-gaming experience on word-of-mouth communication regarding gaming destination. A survey in Macau (n = 298) indicates that integrated satisfaction has a partial mediating effect on the relationship between non-gaming satisfaction and word-of-mouth, and integrated satisfaction has a moderating and partial mediating effect on the relationship between gaming satisfaction and word-of-mouth. Therefore, gaming tourism enlarges the effect of the non-gaming tourism experience. Besides, gaming activities cause positive word-of-mouth communication for repeat tourists. This study extends our knowledge in gaming tourism and integrated satisfaction theory.
Item Type | Article |
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Additional Information |
The data that support the findings of this study are openly available in Mendeley Data at https://doi.org/10.17632/87vfw56mc6.1 The article was accepted for publication with the title 'Using integrated satisfaction theory to explain how gaming tourism affects tourism through word-of-mouth communication regarding a destination'. This is an Accepted Manuscript of an article published by Taylor & Francis in Asia Pacific Journal of Tourism Research on 16 April 2020, available online: http://www.tandfonline.com/10.1080/10941665.2020.1752748 |
Keywords | gaming satisfaction, integrated satisfaction theory, transaction-specific satisfaction, word-of-mouth, gaming destination |
Departments, Centres and Research Units | Institute for Cultural and Creative Entrepreneurship (ICCE) |
Date Deposited | 07 Apr 2020 10:35 |
Last Modified | 16 Oct 2021 01:26 |