Virtual Creature Morphology - A Review

Lai, Gorm; Leymarie, Frederic Fol; Latham, William; Arita, Takaya and Suzuki, Reiji. 2021. Virtual Creature Morphology - A Review. Computer Graphics Forum, 40(2), pp. 659-681. ISSN 0167-7055 [Article]
Copy

We present a review of methods for procedurally generating the morphology of virtual creatures. We include a range of methods,
with the main groups being from ALife over art to video games. Even though at times these groups overlap, for clarity we have
kept this distinction. By including the word virtual, we mean that we focus on methods for simulation in silico, and not physical
robots. We also include a historical perspective, with information on methods such as cellular automata, L-systems and a focus
on earlier pioneers in the field


picture_as_pdf
review_virtualcreatures_cameraready.pdf
subject
Published Version
Available under Creative Commons: Attribution-NonCommercial 4.0

View Download
visibility_off picture_as_pdf

UNSPECIFIED
lock

Atom BibTeX OpenURL ContextObject in Span OpenURL ContextObject Dublin Core Dublin Core MPEG-21 DIDL Data Cite XML EndNote HTML Citation METS MODS RIOXX2 XML Reference Manager Refer ASCII Citation
Export

Downloads