A validation study to trigger nicotine craving in virtual reality

Yu, Chun-Jou; Rovira, Aitor; Pan, XueniORCID logo; and Freeman, Daniel. 2022. 'A validation study to trigger nicotine craving in virtual reality'. In: 2022 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW). Christchurch, New Zealand 12-16 March 2022. [Conference or Workshop Item]
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We built a virtual beer garden that contained various smoking cues (both verbal and non-verbal) using a motion capture system to record the realistic smoking behaviour related animations. Our 3-min long VR experience was optimized for Oculus Quest 2 with the hand tracking function enabled. We conducted a pilot study with 13 non-treatment-seeking nicotine-dependent cigarette smokers. The preliminary results indicate that this VR experience led to high levels of presence, and that there is a significant increase of nicotine craving - but only for those who reported a high level of immersion.


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