Browse by Goldsmiths authors: Fiebrink, Rebecca
Number of items: 58.
How Boardgame Players Imagine Interacting With Technology. (2024)
Farkas, Timea; Hughes, Nathan Gerard Jayy and Fiebrink, Rebecca
The Effects of a Soundtrack on Board Game Player Experience. (2022)
Farkas, Timea; Denisova, Alena; Wiseman, Sarah and Fiebrink, Rebecca
InteractML: Making machine learning accessible for creative practitioners working with movement interaction in immersive media. (2021)
Hilton, Clarice; Plant, Nicola; Fiebrink, Rebecca; Perry, Phoenix; González Díaz, Carlos; Gibson, Ruth; Martelli, Bruno; Zbyszynski, Michael and Gillies, Marco
MetaVR: Understanding metaphors in the mind and relation to emotion through immersive, spatial interaction. (2021)
G. Djokic, Vesna; Shutova, Ekaterina and Fiebrink, Rebecca
Interactive Machine Learning for Embodied Interaction Design: A Tool and Methodology. (2021)
Plant, Nicola; Hilton, Clarice; Gillies, Marco; Fiebrink, Rebecca; Perry, Phoenix; González Díaz, Carlos; Gibson, Ruth; Martelli, Bruno and Zbyszynski, Michael
A Grounded Analysis of Player-Described Board Game Immersion. (2020)
Farkas, Timea; Wiseman, Sarah; Cairns, Paul and Fiebrink, Rebecca
Reflections on Eight Years of Instrument Creation with Machine Learning. (2020)
Fiebrink, Rebecca and Sonami, Laetitia
Movement Interaction Design for Immersive Media Using Interactive Machine Learning. (2020)
Plant, Nicola; Gibson, Ruth; Diaz, Carlos Gonzalez; Martelli, Bruno; Zbyszynski, Michael; Fiebrink, Rebecca; Gillies, Marco; Hilton, Clarice and Perry, Phoenix
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Creating Latent Spaces for Modern Music Genre Rhythms Using Minimal Training Data. (2020)
Vigliensoni, Gabriel; McCallum, Louis and Fiebrink, Rebecca
Designing and Evaluating the Usability of a Machine Learning API for Rapid Prototyping Music Technology. (2020)
Bernardo, Francisco; Zbyszynski, Michael; Grierson, Mick and Fiebrink, Rebecca
From rituals to magic: Interactive art and HCI of the past, present, and future. (2019)
Jeon, Myounghoon; Fiebrink, Rebecca; Edmonds, Ernest A. and Herath, Damith
Machine Learning Education for Artists, Musicians, and Other Creative Practitioners. (2019)
Fiebrink, Rebecca
Learning to See: You Are What You See. (2019)
Akten, Memo; Fiebrink, Rebecca and Grierson, Mick
Toward Supporting End-User Design of Soundscape Sonifications. (2019)
Wolf, KatieAnna and Fiebrink, Rebecca
Sound Control: Supporting Custom Musical Interface Design for Children with Disabilities. (2019)
Parke-Wolfe, Samuel Thompson; Scurto, Hugo and Fiebrink, Rebecca
Interactive Machine Learning for More Expressive Game Interactions. (2019)
Diaz, Carlos Gonzales; Perry, Phoenix and Fiebrink, Rebecca
Towards Humane Feedback Mechanisms in Exploratory Search. (2019)
Sørig, Esben; Collignon, Nicolas; Fiebrink, Rebecca and Kando, Noriko
Emerging Perspectives in Human-Centered Machine Learning. (2019)
Ramos, Gonzalo; Suh, Jina; Ghorashi, Soroush; Meek, Christoper; Banks, Richard; Amershi, Saleema; Fiebrink, Rebecca; Smith-Renner, Alison and Bansal, Gagan
Personalised Interactive Sonification of Musical Performance Data. (2019)
Wolf, KatieAnna and Fiebrink, Rebecca
Supporting Feature Engineering in End-User Machine Learning. (2019)
McCallum, Louis and Fiebrink, Rebecca
Evaluation of Rich and Explicit Feedback for Exploratory Search. (2019)
Sørig, Esben; Collignon, Nicolas; Fiebrink, Rebecca and Kando, Noriko
Machine Learning, Music and Creativity: An Interview with Rebecca Fiebrink. (2019)
Holland, Simon and Fiebrink, Rebecca
Deep Meditations: Controlled navigation of latent space. (2018)
Akten, Memo; Fiebrink, Rebecca and Grierson, Mick
How Machine Learning Impacts the Undergraduate Computing Curriculum. (2018)
Shapiro, R. Benjamin; Fiebrink, Rebecca and Norvig, Peter
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User-Centred Design Actions for Lightweight Evaluation of an Interactive Machine Learning Toolkit. (2018)
Bernardo, Francisco; Grierson, Mick and Fiebrink, Rebecca
Introduction to the Special Issue on Human-Centered Machine Learning. (2018)
Fiebrink, Rebecca and Gillies, Marco
The Machine Learning Algorithm as Creative Musical Tool. (2018)
Fiebrink, Rebecca and Caramiaux, Baptiste
Creative Diversity: Expanding Software for 3D Human Avatar Design. (2017)
Niehaus, Kiona Hagen and Fiebrink, Rebecca
Tangible Distributed Computer Music for Youth. (2017)
Shapiro, R. Benjamin; Kelly, Annie; Ahrens, Matthew; Johnson, Benjamin; Politi, Heather and Fiebrink, Rebecca
Creative Diversity: Expanding Software for 3D Human Avatar Design. (2017)
Niehaus, Kiona Hagen and Fiebrink, Rebecca
Machine Learning as Meta-Instrument: Human-Machine Partnerships Shaping Expressive Instrumental Creation. (2017)
Fiebrink, Rebecca
Interactive Machine Learning for End-User Innovation. (2016)
Bernardo, Francisco; Zbyszynski, Michael; Fiebrink, Rebecca and Grierson, Mick
Grab-and-play mapping: Creative machine learning approaches for musical inclusion and exploration. (2016)
Scurto, Hugo and Fiebrink, Rebecca
BlockyTalky: A Physical and Distributed Computer Music Toolkit for Kids. (2016)
Shapiro, R. Benjamin; Kelly, Annie; Ahrens, Matthew and Fiebrink, Rebecca
The Global Metronome: Absolute tempo sync for networked musical performance. (2016)
Oda, Reid and Fiebrink, Rebecca
Human-Centered Machine Learning. (2016)
Gillies, Marco; Fiebrink, Rebecca; Tanaka, Atau; Garcia, Jérémie; Amershi, Saleema; Lee, Bongshin; Bevilacqua, Frédéric; Heloir, Alexis; Nunnari, Fabrizio; Mackay, Wendy; Kulesza, Todd; Caramiaux, Baptiste; d’Alessandro, Nicolas and Tilmanne, Joëlle
Continuous score-coded pitch correction. (2015)
Salazar, Spencer; Fiebrink, Rebecca; Wang, Ge; Ljungstrom, Mattias; Smith, Jeffrey C. and Cook, Perry R.
Using Distributed Cognition Theory to Analyze Collaborative Computer Science Learning. (2015)
Deitrick, Elise; Shapiro, R. Benjamin; Ahrens, Matthew P.; Fiebrink, Rebecca; Lehrman, Paul D. and Farooq, Saad
Data as design tool. How understanding data as a user interface can make end-user design more accessible, efficient, effective, and embodied, while challenging machine learning conventions. (2015)
Fiebrink, Rebecca
End-user Development of Sonifications using Soundscapes. (2015)
Wolf, KatieAnna; Gliner, Genna and Fiebrink, Rebecca
The Roman de Fauvel as Synthetic Digital Object. (2015)
Zayaruznaya, Anna and Fiebrink, Rebecca
Continuous pitch-corrected vocal capture device cooperative with content server for backing track mix. (2015)
Salazar, Spencer; Fiebrink, Rebecca; Wang, Ge; Ljungstrom, Mattias; Smith, Jeffrey C. and Cook, Perry R.
MalLo: A Distributed, Synchronized Instrument for Internet Music Performance. (2015)
Jin, Zeyu; Oda, Reid; Finkelstein, Adam and Fiebrink, Rebecca
Using Interactive Machine Learning to Support Interface Development Through Workshops with Disabled People. (2015)
Katan, Simon; Grierson, Mick and Fiebrink, Rebecca
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Using Interactive Machine Learning to Support Interface Development Through Workshops with Disabled People. (2015)
Katan, Simon; Grierson, Mick and Fiebrink, Rebecca
Using Interactive Machine Learning to Support Interface Development Through Workshops with Disabled People. (2015)
Katan, Simon; Grierson, Mick and Fiebrink, Rebecca
A Model for Data-Driven Sonification Using Soundscapes. (2015)
Wolf, KatieAnna E; Gliner, Genna and Fiebrink, Rebecca
Supplementary materials for "A Model for Data-Driven Sonification Using Soundscapes," a poster presented at the ACM Intelligent User Interfaces Conference in 2015. (2015)
Wolf, KatieAnna; Gliner, Genna and Fiebrink, Rebecca
Wekinator 2.0. (2015)
Fiebrink, Rebecca
Reimagining the Facsimile: Project Report on The Digital Fauvel. (2014)
Fiebrink, Rebecca and Zayaruznaya, Anna
Proceedings of the 24th International Conference on New Interfaces for Musical Expression. (2014)
BeatBox: End-user Interactive Definition and Training of Recognizers for Percussive Vocalizations. (2014)
Hipke, Kyle; Toomim, Michael; Fiebrink, Rebecca and Fogarty, James
Improving Data-driven Design and Exploration of Digital Musical Instruments. (2014)
Laguna, Christopher Patrick and Fiebrink, Rebecca
World stage for pitch-corrected vocal performances. (2014)
Salazar, Spencer; Fiebrink, Rebecca; Wang, Ge; Ljungstrom, Mattias; Smith, Jeffrey C. and Yang, Jeannie
Using Machine Learning to Support Pedagogy in the Arts. (2013)
Fiebrink, Rebecca
Human model evaluation in interactive supervised learning. (2011)
Fiebrink, Rebecca; Cook, Perry R. and Trueman, Dan
The Wekinator: Software for using machine learning to build real-time interactive systems. (2011)
Fiebrink, Rebecca; Trueman, Dan and Cook, Perry R.
Don’t Forget the Laptop: Using Native Input Capabilities for Expressive Musical Control. (2007)
Fiebrink, Rebecca; Wang, Ge and Cook, Perry R.