Browse by Goldsmiths authors: Katan, Simon
Number of items: 10.
Digitally supported assessment. (2023)
Havemann, Leo; Katan, Simon; Anstead, Edward; Gillies, Marco; Stroud, Joanna and Sherman, Sarah
Work In Progress: Sleuth, a programming environment for testing gamification. (2020)
Katan, Simon and Anstead, Edward
Clamour. (2018)
Katan, Simon and Fraser, Luke
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GAPPP: Gamified Audiovisual Performance and Performance Practice. (2016)
Ciciliani, Marko and Katan, Simon
Using Interactive Machine Learning to Sonify Visually Impaired Dancers’ Movement. (2016)
Katan, Simon
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User-Defined Gestural Interactions Through Multi-Modal Feedback. (2016)
Perry, Phoenix and Katan, Simon
User-Defined Gestural Interactions Through Multi-Modal Feedback. (2016)
Perry, Phoenix and Katan, Simon
Using Interactive Machine Learning to Support Interface Development Through Workshops with Disabled People. (2015)
Katan, Simon; Grierson, Mick and Fiebrink, Rebecca
description
Using Interactive Machine Learning to Support Interface Development Through Workshops with Disabled People. (2015)
Katan, Simon; Grierson, Mick and Fiebrink, Rebecca
Using Interactive Machine Learning to Support Interface Development Through Workshops with Disabled People. (2015)
Katan, Simon; Grierson, Mick and Fiebrink, Rebecca