Teaching Characters How to Use Body Language
Non-verbal communication, or “body language”, is a critical component in constructing believable virtual characters. Most often, body language is implemented by a set of ad-hoc rules. We propose a new method for authors to specify and refine their character’s body-language responses. Using our method, the author watches the character acting in a situation, and provides simple feedback on-line. The character then learns to use its body language to maximize the rewards, based on a reinforcement learning algorithm.
Item Type | Conference or Workshop Item (Paper) |
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Additional Information |
Published in 'Intelligent Virtual Agents, 5th International Working Conference', IVA 2005, Kos, Greece, September 12-14, 2005, Proceedings, Series: Lecture Notes in Computer Science , Vol. 3661, Sublibrary: Lecture Notes in Artificial Intelligence, Panayiotopoulos, T.; Gratch, J.; Aylett, R.; Ballin, D.; Olivier, P.; Rist, Th. (Eds.), 2005, XIII, 506 p., Softcover, ISBN: 978-3-540-28738-4 |
Departments, Centres and Research Units | Computing |
Date Deposited | 26 Sep 2008 10:01 |
Last Modified | 20 Jun 2017 10:23 |
Explore Further
- http://www.springerlink.com/content/36m24q4q8kyt/ (Publisher)
- 10.1007/11550617_18 (DOI)