Browse by Goldsmiths authors: Gillies, Marco

Number of items: 91.
Article
  • Immersive Machine Learning for Social Attitude Detection in Virtual Reality Narrative Games. (2022) Dobre, Georgiana Cristina; Gillies, Marco and Pan, Xueni
  • My virtual self: the role of movement in children's sense of embodiment. (2022) Dewe, Hayley; Gottwald, Janna; Bird, Laura-Ashleigh; Brenton, Harry; Gillies, Marco and Cowie, Dorothy
  • Developing an Evaluation Framework for Analysing Educational Simulation Games. (2022) Slyman, Souad; Gillies, Marco and Lytra, Vally
  • Nonverbal communication in virtual reality: Nodding as a social signal in virtual interactions. (2022) Aburumman, Nadine; Gillies, Marco; Ward, Jamie A. and Hamilton, Antonia F.de C.
  • A Comparison of the Effects of Haptic and Visual Feedback on Presence in Virtual Reality. (2022) Gibbs, Janet K.; Gillies, Marco and Pan, Xueni
  • The Impact of Self-Representation and Consistency in Collaborative Virtual Environments. (2021) Collingwoode-Williams, Tara; O'Shea, Zoe; Gillies, Marco and Pan, Xueni
  • Thinking and Doing: Challenge, Agency, and the Eudaimonic Experience in Video Games. (2021) Cole, Tom and Gillies, Marco
  • A Discussion of the Use of Virtual Reality for Training Healthcare Practitioners to Recognize Child Protection Issues. (2019) Drewett, Olivia; Hann, Gayle; Gillies, Marco; Sher, Carmel; Delacroix, Sylvie; Pan, Xueni; Collingwoode-Williams, Tara and Fertleman, Caroline
  • Understanding the role of Interactive Machine Learning in Movement Interaction Design. (2019) Gillies, Marco
  • A study of professional awareness using immersive virtual reality: the responses of general practitioners to child safeguarding concerns. (2018) Pan, Xueni; Collingwoode-Williams, Tara; Antley, Angus; Brenton, Harry; Congdon, Benjamin; Drewett, Olivia; Gillies, Marco; Swapp, David; Pleasence, Pascoe; Fertleman, Caroline and Delacroix, Sylvie
  • Introduction to the Special Issue on Human-Centered Machine Learning. (2018) Fiebrink, Rebecca and Gillies, Marco
  • Designing natural gesture interaction for archaeological data in immersive environments. (2017) Albertini, Niccolò; Brogni, Andrea; Olivito, Riccardo; Taccola, Emanuele; Caramiaux, Baptiste and Gillies, Marco
  • Virtual character personality influences participant attitudes and behavior – an interview with a virtual human character about her social anxiety. (2015) Pan, Xueni; Gillies, Marco and Slater, Mel
  • Fluid gesture interaction design: applications of continuous recognition for the design of modern gestural interfaces. (2014) Zamborlin, Bruno; Bevilacqua, Frédéric; Gillies, Marco and d'Inverno, Mark
  • Customizing by Doing for Responsive Video Game Characters. (2013) Kleinsmith, Andrea and Gillies, Marco
  • Socially Anxious and Confident Men Interact with a Forward Virtual Woman: An Experimental Study. (2012) Pan, Xueni; Gillies, Marco; Barker, Chris; Clark, David M. and Slater, Mel
  • Comparing and Evaluating Real Time Character Engines for Virtual Environments. (2010) Gillies, Marco and Spanlang, Bernhard
  • Piavca: a framework for heterogeneous interactions with virtual characters. (2010) Gillies, Marco; Pan, Xueni and Slater, Mel
  • E-Drama: Facilitating Online Role-play using an AI Actor and Emotionally Expressive Characters. (2009) Zhang, Li; Gillies, Marco; Dhaliwal, Kulwant; Gower, Amanda; Robertson, Dale and Crabtree, Barry
  • Learning Finite State Machine Controllers from Motion Capture Data. (2009) Gillies, Marco
  • Responsive Listening Behavior. (2008) Gillies, Marco; Pan, Xueni; Slater, Mel and Shawe-Taylor, John
  • Customisation and Context for Expressive Behaviour in the Broadband World. (2004) Gillies, Marco; Crabtree, I. Barry and Ballin, Daniel
  • Behaviourally rich actions for user-controlled characters. (2004) Gillies, Marco and Dodgson, N.
  • Eye Movements and Attention for Behavioural Animation. (2002) Gillies, Marco and Dodgson, N.
  • Book Section
  • Digitally supported assessment. (2023) Havemann, Leo; Katan, Simon; Anstead, Edward; Gillies, Marco; Stroud, Joanna and Sherman, Sarah
  • Non-representational Interaction Design. (2014) Gillies, Marco and Kleinsmith, Andrea
  • Mediating Performance Through Virtual Agents. (2009) Giannachi, Gabriella; Gillies, Marco; Kaye, Nick and Swapp, David
  • Semi-Autonomous Avatars: A New Direction for Expressive User Embodiment. (2008) Gillies, Marco; Ballin, Daniel; Pan, Xueni and Dodgson, Neil
  • Affect Detection and an Automated Improvisational AI Actor in E-drama. (2007) Zhang, Li; Gillies, Marco; Barnden, J A; Hendley, R J; Lee, M G and Wallington, A W
  • Semi-Autonomous Avatars and Characters. (2003) Gillies, Marco; Ballin, Daniel and Dodgson, Neil description
  • Conference or Workshop Item
  • Sensing Nature. (2025) Zhang, Tianyuan; Lin, Wei; Zhang, Dingye; Pan, Xueni; Latham, William; Grayson, Katie; Watson, Zillah and Gillies, Marco
  • immersiTea: Exploring Multisensory Virtual Reality Environments to Enrich Bubble Tea Drinking Experiences. (2025) Zheng, Yuchen; Deng, Jialin; Wang, Hongyue; Mueller, Florian ‘Floyd’; Pan, Xueni and Gillies, Marco picture_as_pdf
  • Interactive Machine Learning for Movement Interaction in VR. (2025) Lawrence, Tom; Zhang, Tianyuan; Hilton, Clarice and Gillies, Marco picture_as_pdf
  • Prototyping by Moving for Virtual Reality. (2025) Plant, Nicola; Hilton, Clarice; Diaz, Carlos Gonzalez; Fiebrink, Rebecca; Perry, Phoenix; Gibson, Ruth; Martelli, Bruno and Gillies, Marco picture_as_pdf
  • Nods of Agreement: Webcam-Driven Avatars Improve Meeting Outcomes and Avatar Satisfaction Over Audio-Driven or Static Avatars in All-Avatar Work Videoconferencing. (2025) Ma, Fang; Zhang, Ju; Tankelevitch, Lev; Panda, Payod; Asadi, Torang; Hewitt, Charlie; Petikam, Lohit; Clemoes, James; Gillies, Marco; Pan, Xueni; Rintel, Sean and Wilczkowiak, Marta
  • The Effect of Child and Adult Avatars on Spatial Perception in Urban-Scale Virtual Environment. (2025) Lee, Jeongmin; Chen, Yuetong; Gillies, Marco and Pan, Xueni
  • Delivering Bad News: VR Embodiment of Self Evaluation in Medical Communication Training. (2024) Collingwoode-Williams, Tara; Gillies, Marco; Nambyiah, Pratheeban; Fertleman, Caroline and Pan, Xueni
  • Beyond Motivation and Engagement: Students’ Voices on the Use of Game-Based Learning in a Bachelor Computer Science Online Degree. (2023) Fiorucci, Andrea; Yee-King, Matthew and Gillies, Marco
  • Reducing Foreign Language Anxiety with Virtual Reality. (2023) Park, Seonjeong; Carlisle, Damaris; Gillies, Marco and Pan, Xueni
  • The Effects of Hand Tracking on User Performance: an experimental study of an object selection based memory game. (2022) Jamalian, Nima; Gillies, Marco; Leymarie, Frederic Fol and Pan, Xueni
  • More than buttons on controllers: engaging social interactions in narrative VR games through social attitudes detection. (2022) Dobre, Georgiana Cristina; Gillies, Marco; Ranyard, David C; Harding, Russell and Pan, Xueni
  • Emotional Exploration and the Eudaimonic Gameplay Experience: A Grounded Theory. (2022) Cole, Tom and Gillies, Marco
  • More than a bit of coding: (un-)Grounded (non-)Theory in HCI. (2022) Cole, Tom and Gillies, Marco
  • Nice is Different than Good: Longitudinal Communicative Effects of Realistic and Cartoon Avatars in Real Mixed Reality Work Meetings. (2022) Dobre, Georgiana Cristina; Wilczkowiak, Marta; Gillies, Marco; Pan, Xueni and Rintel, Sean
  • InteractML: Making machine learning accessible for creative practitioners working with movement interaction in immersive media. (2021) Hilton, Clarice; Plant, Nicola; Fiebrink, Rebecca; Perry, Phoenix; González Díaz, Carlos; Gibson, Ruth; Martelli, Bruno; Zbyszynski, Michael and Gillies, Marco
  • Direct Gaze Triggers Higher Frequency of Gaze Change: An Automatic Analysis of Dyads in Unstructured Conversation. (2021) Dobre, Georgiana Cristina; Gillies, Marco; Falk, Patrick; Ward, Jamie A; Hamilton, Antonia F de C and Pan, Xueni
  • Learnable Computing. (2021) Gillies, Marco
  • Interactive Machine Learning for Embodied Interaction Design: A Tool and Methodology. (2021) Plant, Nicola; Hilton, Clarice; Gillies, Marco; Fiebrink, Rebecca; Perry, Phoenix; González Díaz, Carlos; Gibson, Ruth; Martelli, Bruno and Zbyszynski, Michael
  • Movement Interaction Design for Immersive Media Using Interactive Machine Learning. (2020) Plant, Nicola; Gibson, Ruth; Diaz, Carlos Gonzalez; Martelli, Bruno; Zbyszynski, Michael; Fiebrink, Rebecca; Gillies, Marco; Hilton, Clarice and Perry, Phoenix picture_as_pdf
  • Artificial Intelligence and Philosophy of Science from the 1990s to 2020. (2020) Gillies, Donald A and Gillies, Marco picture_as_pdf
  • Virtual reality for social skills training. (2018) Gillies, Marco and Pan, Xueni
  • Creating Virtual Characters. (2018) Gillies, Marco
  • What is Movement Interaction in Virtual Reality for? (2016) Gillies, Marco
  • What is Movement Interaction in Virtual Reality for? (2016) Gillies, Marco
  • Human-Centered Machine Learning. (2016) Gillies, Marco; Fiebrink, Rebecca; Tanaka, Atau; Garcia, Jérémie; Amershi, Saleema; Lee, Bongshin; Bevilacqua, Frédéric; Heloir, Alexis; Nunnari, Fabrizio; Mackay, Wendy; Kulesza, Todd; Caramiaux, Baptiste; d’Alessandro, Nicolas and Tilmanne, Joëlle
  • Novel Dramatic and Ludic Tensions Arising from Mixed Reality Performance as Exemplified in Better Than Life. (2015) Donald, Nicky and Gillies, Marco
  • Emotional and Functional Challenge in Core and Avant-garde Games. (2015) Cole, Tom; Cairns, Paul and Gillies, Marco
  • Sketches vs Skeletons: Video Annotation Can Capture What Motion Capture Cannot. (2015) Gillies, Marco; Brenton, Harry; Yee-King, Matthew; Grimalt-Reynes, Andreu and d'Inverno, Mark
  • Embodied Design of Full Bodied Interaction with virtual humans. (2015) Gillies, Marco; Brenton, Harry and Kleinsmith, Andrea
  • Applying the CASSM Framework to Improving End User Debugging of Interactive Machine Learning. (2015) Gillies, Marco; Kleinsmith, Andrea and Brenton, Harry
  • A Social Timeline for Exchanging Feedback about Musical Performances. (2014) Brenton, Harry; Yee-King, Matthew; Grimalt-Reynes, Andreu; Gillies, Marco; Krivenski, Maria and d'Inverno, Mark
  • Embodied Design of Dance Visualisations. (2014) Brenton, Harry; Kleinsmith, Andrea and Gillies, Marco
  • How I Animate: A Hand Gesture-Centric Technique. (2013) Mohd Mokhtar, Ezwan and Gillies, Marco
  • Suzie’s Dance: reliving dance through motion capture animation of photographs. (2013) Gillies, Marco; Zapata Gomez, Shakti and Zimmer, Sebastian
  • Exploring Choreographers’ Conceptions of Motion Capture for Full Body Interaction. (2011) Gillies, Marco; Worgan, Max; Peppe, Hestia; Robinson, Will and Kov, Nina
  • Bodily Non-verbal Interaction with Virtual Characters. (2010) Gillies, Marco
  • EMMA: an Automated Intelligent Actor in E-drama. (2008) Gillies, Marco; Zhang, Li and Barnden, J A
  • Male Bodily Responses during an Interaction with a Virtual Woman. (2008) Pan, Xueni; Gillies, Marco and Slater, Mel
  • An Improvisational AI Agent and Emotionally Expressive Characters. (2007) Zhang, Li; Gillies, Marco; Barnden, J A and Hendley, R J
  • Emotionally Expressive Characters in E-drama. (2007) Zhang, Li; Gillies, Marco; Roberson, D.; Oldroyd, Amanda and Barnden, J A
  • Expressing Complex Mental States Through Facial Expressions. (2007) Pan, Xueni; Gillies, Marco; Sezgin, T M and Loscos, C
  • eDrama: Facilitating online role-play using emotionally expressive avatars. (2007) Dhaliwal, Kulwant; Gillies, Marco; O’Connor, John; Oldroyd, Amanda; Robertson, Dale and Zhang, Li
  • Applying direct manipulation interfaces to customizing player character behaviour. (2006) Gillies, Marco description
  • Building Expression into Virtual Characters. (2006) Vinayagamoorthy, Vinoba; Gillies, Marco; Steed, A.; Tanguy, E.; Pan, Xueni; Loscos, C. and Slater, M.
  • Individuality and Contextual Variation of Character Behaviour for Interactive Narrative. (2006) Gillies, Marco; Crabtree, I. Barry and Ballin, Daniel
  • Teaching Characters How to Use Body Language. (2005) Friedman, Doron and Gillies, Marco
  • Affective Interactions Between Expressive Characters. (2004) Gillies, Marco and Ballin, Daniel
  • Integrating autonomous behavior and user control for believable agents. (2004) Gillies, Marco and Ballin, Daniel
  • Expressive characters and a text chat interface. (2004) Gillies, Marco; Crabtree, Barry and Ballin, Daniel
  • A Framework For Interpersonal Attitude And Non-Verbal Communication In Improvisational Visual Media Production. (2004) Ballin, Daniel; Gillies, Marco and Crabtree, Barry
  • Efficient Clothing Fitting from Data. (2004) Gillies, Marco; Ballin, Daniel and Csáji, Balázs Csanád picture_as_pdf
  • A Model of Interpersonal Attitude and Posture Generation. (2003) Gillies, Marco and Ballin, Daniel
  • Integrating Internal Behavioural Models with External Expression. (2002) Gillies, Marco; Ballin, Daniel and Dodgson, Neil
  • Autonomous Secondary Gaze Behaviours. (2002) Gillies, Marco; Dodgson, Neil and Ballin, Daniel
  • Invariants and Affordances for Walking in a Cluttered Environment. (1999) Gillies, Marco and Dodgson, Neil
  • Ball Catching: an example of psychologically-based behavioural animation. (1999) Gillies, Marco and Dodgson, Neil
  • Psychologically-based Walking in a Cluttered Environment. (1999) Gillies, Marco and Dodgson, Neil
  • Report
  • Coney: Better Than Life. (2015) Mees, Annettte; Wright, Tim; Donald, Nicky; Gillies, Marco; Milne, Austin and Prime, Sian
  • Practical behavioural animation based on vision and attention. (2001) Gillies, Marco
  • Software
  • Gestyour. (2014) Gillies, Marco
  • Other
  • CO3355 Advanced graphics and animation subject guide. (2014) Devlin, Kate and Gillies, Marco