Browse by Goldsmiths authors: Gillies, Marco
Number of items: 91.
2025
Sensing Nature. (2025)
Zhang, Tianyuan; Lin, Wei; Zhang, Dingye; Pan, Xueni; Latham, William; Grayson, Katie; Watson, Zillah and Gillies, Marco
immersiTea: Exploring Multisensory Virtual Reality Environments to Enrich Bubble Tea Drinking Experiences. (2025)
Zheng, Yuchen; Deng, Jialin; Wang, Hongyue; Mueller, Florian ‘Floyd’; Pan, Xueni and Gillies, Marco
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Interactive Machine Learning for Movement Interaction in VR. (2025)
Lawrence, Tom; Zhang, Tianyuan; Hilton, Clarice and Gillies, Marco
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Prototyping by Moving for Virtual Reality. (2025)
Plant, Nicola; Hilton, Clarice; Diaz, Carlos Gonzalez; Fiebrink, Rebecca; Perry, Phoenix; Gibson, Ruth; Martelli, Bruno and Gillies, Marco
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Nods of Agreement: Webcam-Driven Avatars Improve Meeting Outcomes and Avatar Satisfaction Over Audio-Driven or Static Avatars in All-Avatar Work Videoconferencing. (2025)
Ma, Fang; Zhang, Ju; Tankelevitch, Lev; Panda, Payod; Asadi, Torang; Hewitt, Charlie; Petikam, Lohit; Clemoes, James; Gillies, Marco; Pan, Xueni; Rintel, Sean and Wilczkowiak, Marta
The Effect of Child and Adult Avatars on Spatial Perception in Urban-Scale Virtual Environment. (2025)
Lee, Jeongmin; Chen, Yuetong; Gillies, Marco and Pan, Xueni
2023
Beyond Motivation and Engagement: Students’ Voices on the Use of Game-Based Learning in a Bachelor Computer Science Online Degree. (2023)
Fiorucci, Andrea; Yee-King, Matthew and Gillies, Marco
Reducing Foreign Language Anxiety with Virtual Reality. (2023)
Park, Seonjeong; Carlisle, Damaris; Gillies, Marco and Pan, Xueni
Digitally supported assessment. (2023)
Havemann, Leo; Katan, Simon; Anstead, Edward; Gillies, Marco; Stroud, Joanna and Sherman, Sarah
2022
The Effects of Hand Tracking on User Performance: an experimental study of an object selection based memory game. (2022)
Jamalian, Nima; Gillies, Marco; Leymarie, Frederic Fol and Pan, Xueni
Immersive Machine Learning for Social Attitude Detection in Virtual Reality Narrative Games. (2022)
Dobre, Georgiana Cristina; Gillies, Marco and Pan, Xueni
My virtual self: the role of movement in children's sense of embodiment. (2022)
Dewe, Hayley; Gottwald, Janna; Bird, Laura-Ashleigh; Brenton, Harry; Gillies, Marco and Cowie, Dorothy
Developing an Evaluation Framework for Analysing Educational Simulation Games. (2022)
Slyman, Souad; Gillies, Marco and Lytra, Vally
More than buttons on controllers: engaging social interactions in narrative VR games through social attitudes detection. (2022)
Dobre, Georgiana Cristina; Gillies, Marco; Ranyard, David C; Harding, Russell and Pan, Xueni
Nonverbal communication in virtual reality: Nodding as a social signal in virtual interactions. (2022)
Aburumman, Nadine; Gillies, Marco; Ward, Jamie A. and Hamilton, Antonia F.de C.
Emotional Exploration and the Eudaimonic Gameplay Experience: A Grounded Theory. (2022)
Cole, Tom and Gillies, Marco
More than a bit of coding: (un-)Grounded (non-)Theory in HCI. (2022)
Cole, Tom and Gillies, Marco
Nice is Different than Good: Longitudinal Communicative Effects of Realistic and Cartoon Avatars in Real Mixed Reality Work Meetings. (2022)
Dobre, Georgiana Cristina; Wilczkowiak, Marta; Gillies, Marco; Pan, Xueni and Rintel, Sean
A Comparison of the Effects of Haptic and Visual Feedback on Presence in Virtual Reality. (2022)
Gibbs, Janet K.; Gillies, Marco and Pan, Xueni
2021
InteractML: Making machine learning accessible for creative practitioners working with movement interaction in immersive media. (2021)
Hilton, Clarice; Plant, Nicola; Fiebrink, Rebecca; Perry, Phoenix; González Díaz, Carlos; Gibson, Ruth; Martelli, Bruno; Zbyszynski, Michael and Gillies, Marco
Direct Gaze Triggers Higher Frequency of Gaze Change: An Automatic Analysis of Dyads in Unstructured Conversation. (2021)
Dobre, Georgiana Cristina; Gillies, Marco; Falk, Patrick; Ward, Jamie A; Hamilton, Antonia F de C and Pan, Xueni
The Impact of Self-Representation and Consistency in Collaborative Virtual Environments. (2021)
Collingwoode-Williams, Tara; O'Shea, Zoe; Gillies, Marco and Pan, Xueni
Learnable Computing. (2021)
Gillies, Marco
Thinking and Doing: Challenge, Agency, and the Eudaimonic Experience in Video Games. (2021)
Cole, Tom and Gillies, Marco
Interactive Machine Learning for Embodied Interaction Design: A Tool and Methodology. (2021)
Plant, Nicola; Hilton, Clarice; Gillies, Marco; Fiebrink, Rebecca; Perry, Phoenix; González Díaz, Carlos; Gibson, Ruth; Martelli, Bruno and Zbyszynski, Michael
2020
Movement Interaction Design for Immersive Media Using Interactive Machine Learning. (2020)
Plant, Nicola; Gibson, Ruth; Diaz, Carlos Gonzalez; Martelli, Bruno; Zbyszynski, Michael; Fiebrink, Rebecca; Gillies, Marco; Hilton, Clarice and Perry, Phoenix
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Artificial Intelligence and Philosophy of Science from the 1990s to 2020. (2020)
Gillies, Donald A and Gillies, Marco
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2018
Virtual reality for social skills training. (2018)
Gillies, Marco and Pan, Xueni
A study of professional awareness using immersive virtual reality: the responses of general practitioners to child safeguarding concerns. (2018)
Pan, Xueni; Collingwoode-Williams, Tara; Antley, Angus; Brenton, Harry; Congdon, Benjamin; Drewett, Olivia; Gillies, Marco; Swapp, David; Pleasence, Pascoe; Fertleman, Caroline and Delacroix, Sylvie
Creating Virtual Characters. (2018)
Gillies, Marco
Introduction to the Special Issue on Human-Centered Machine Learning. (2018)
Fiebrink, Rebecca and Gillies, Marco
2016
What is Movement Interaction in Virtual Reality for? (2016)
Gillies, Marco
What is Movement Interaction in Virtual Reality for? (2016)
Gillies, Marco
Human-Centered Machine Learning. (2016)
Gillies, Marco; Fiebrink, Rebecca; Tanaka, Atau; Garcia, Jérémie; Amershi, Saleema; Lee, Bongshin; Bevilacqua, Frédéric; Heloir, Alexis; Nunnari, Fabrizio; Mackay, Wendy; Kulesza, Todd; Caramiaux, Baptiste; d’Alessandro, Nicolas and Tilmanne, Joëlle
2015
Novel Dramatic and Ludic Tensions Arising from Mixed Reality Performance as Exemplified in Better Than Life. (2015)
Donald, Nicky and Gillies, Marco
Coney: Better Than Life. (2015)
Mees, Annettte; Wright, Tim; Donald, Nicky; Gillies, Marco; Milne, Austin and Prime, Sian
Emotional and Functional Challenge in Core and Avant-garde Games. (2015)
Cole, Tom; Cairns, Paul and Gillies, Marco
Sketches vs Skeletons: Video Annotation Can Capture What Motion Capture Cannot. (2015)
Gillies, Marco; Brenton, Harry; Yee-King, Matthew; Grimalt-Reynes, Andreu and d'Inverno, Mark
Embodied Design of Full Bodied Interaction with virtual humans. (2015)
Gillies, Marco; Brenton, Harry and Kleinsmith, Andrea
Applying the CASSM Framework to Improving End User Debugging of Interactive Machine Learning. (2015)
Gillies, Marco; Kleinsmith, Andrea and Brenton, Harry
Virtual character personality influences participant attitudes and behavior – an interview with a virtual human character about her social anxiety. (2015)
Pan, Xueni; Gillies, Marco and Slater, Mel
2014
A Social Timeline for Exchanging Feedback about Musical Performances. (2014)
Brenton, Harry; Yee-King, Matthew; Grimalt-Reynes, Andreu; Gillies, Marco; Krivenski, Maria and d'Inverno, Mark
Embodied Design of Dance Visualisations. (2014)
Brenton, Harry; Kleinsmith, Andrea and Gillies, Marco
CO3355 Advanced graphics and animation subject guide. (2014)
Devlin, Kate and Gillies, Marco
Gestyour. (2014)
Gillies, Marco
Fluid gesture interaction design: applications of continuous recognition for the design of modern gestural interfaces. (2014)
Zamborlin, Bruno; Bevilacqua, Frédéric; Gillies, Marco and d'Inverno, Mark
Non-representational Interaction Design. (2014)
Gillies, Marco and Kleinsmith, Andrea
2009
E-Drama: Facilitating Online Role-play using an AI Actor and Emotionally Expressive Characters. (2009)
Zhang, Li; Gillies, Marco; Dhaliwal, Kulwant; Gower, Amanda; Robertson, Dale and Crabtree, Barry
Learning Finite State Machine Controllers from Motion Capture Data. (2009)
Gillies, Marco
Mediating Performance Through Virtual Agents. (2009)
Giannachi, Gabriella; Gillies, Marco; Kaye, Nick and Swapp, David
2008
Responsive Listening Behavior. (2008)
Gillies, Marco; Pan, Xueni; Slater, Mel and Shawe-Taylor, John
EMMA: an Automated Intelligent Actor in E-drama. (2008)
Gillies, Marco; Zhang, Li and Barnden, J A
Male Bodily Responses during an Interaction with a Virtual Woman. (2008)
Pan, Xueni; Gillies, Marco and Slater, Mel
Semi-Autonomous Avatars: A New Direction for Expressive User Embodiment. (2008)
Gillies, Marco; Ballin, Daniel; Pan, Xueni and Dodgson, Neil
2007
An Improvisational AI Agent and Emotionally Expressive Characters. (2007)
Zhang, Li; Gillies, Marco; Barnden, J A and Hendley, R J
Emotionally Expressive Characters in E-drama. (2007)
Zhang, Li; Gillies, Marco; Roberson, D.; Oldroyd, Amanda and Barnden, J A
Affect Detection and an Automated Improvisational AI Actor in E-drama. (2007)
Zhang, Li; Gillies, Marco; Barnden, J A; Hendley, R J; Lee, M G and Wallington, A W
Expressing Complex Mental States Through Facial Expressions. (2007)
Pan, Xueni; Gillies, Marco; Sezgin, T M and Loscos, C
eDrama: Facilitating online role-play using emotionally expressive avatars. (2007)
Dhaliwal, Kulwant; Gillies, Marco; O’Connor, John; Oldroyd, Amanda; Robertson, Dale and Zhang, Li
2006
Applying direct manipulation interfaces to customizing player character behaviour. (2006)
Gillies, Marco
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Building Expression into Virtual Characters. (2006)
Vinayagamoorthy, Vinoba; Gillies, Marco; Steed, A.; Tanguy, E.; Pan, Xueni; Loscos, C. and Slater, M.
Individuality and Contextual Variation of Character Behaviour for Interactive Narrative. (2006)
Gillies, Marco; Crabtree, I. Barry and Ballin, Daniel
2004
Affective Interactions Between Expressive Characters. (2004)
Gillies, Marco and Ballin, Daniel
Integrating autonomous behavior and user control for believable agents. (2004)
Gillies, Marco and Ballin, Daniel
Customisation and Context for Expressive Behaviour in the Broadband World. (2004)
Gillies, Marco; Crabtree, I. Barry and Ballin, Daniel
Expressive characters and a text chat interface. (2004)
Gillies, Marco; Crabtree, Barry and Ballin, Daniel
A Framework For Interpersonal Attitude And Non-Verbal Communication In Improvisational Visual Media Production. (2004)
Ballin, Daniel; Gillies, Marco and Crabtree, Barry
Efficient Clothing Fitting from Data. (2004)
Gillies, Marco; Ballin, Daniel and Csáji, Balázs Csanád
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Behaviourally rich actions for user-controlled characters. (2004)
Gillies, Marco and Dodgson, N.