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  • Year calendar_month Department, Centre or Research Unit school Item Type interests Goldsmiths authors person Project or Series assignment Location public
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    Publication

    Number of items: 5.
    2018
  • Flow Fields and Agents for Immersive Interaction in Mutator VR: Vortex. (2018) Putnam, Lance; Latham, William and Todd, Stephen
  • 2010
  • Comparing and Evaluating Real Time Character Engines for Virtual Environments. (2010) Gillies, Marco and Spanlang, Bernhard
  • 2000
  • Using Behavioral Realism to Estimate Presence: A Study of the Utility of Postural Responses to Motion Stimuli. (2000) Freeman, Jonathan; Avons, Steve; Meddis, Ray; Pearson, Don E. and Ijsselsteijn, Wijnand picture_as_pdf
  • 1999
  • Effects of Sensory Information and Prior Experience on Direct Subjective Ratings of Presence. (1999) Freeman, Jonathan; Avons, Steve; Pearson, Don E. and Ijsselsteijn, Wijnand picture_as_pdf
  • 1997
  • Diamond Park and Spline: Social Virtual Reality with 3D Animation, Spoken Interaction, and Runtime Extendability. (1997) Casey, Michael A.; Waters, R.C.; Anderson, D.B; Barrus, J.W.; Brogan, D.C.; Casey, Michael A.; McKeown, S.G; Nitta, T; Sterns, I.B. and Yerazunis, W.S.
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    1. 2018
    2. 2010
    3. 2000
    4. 1999
    5. 1997