oboe_prosthesis (live performance)
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audio_file - Ob_prosthBMIC.mp3
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subject - Published Version
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- Available under Creative Commons: Attribution-NonCommercial-No Derivative Works 3.0
This is an ‘on-the-fly’ musical collaboration between human and machine. The computer system uses an original application for neural networks. The musician's improvisation is encoded as statistical behaviours that the computer assimilates by training a feedforward neural network in real-time. The system maps its judgements to a library of sonic materials and stochastic behaviours. (This is the only ‘composed’ element of the performance). Recurring aspects of the player’s performance can then be recognised and ‘appraised’ by the computer, which adapts to changes in the improvisation as it learns more about the player’s behaviour. So, the machine expresses its recognition and creative response to the player by developing, and modifying, its own musical output, just as another player might. Both ‘musicians’ adapt to each other as the performance develops. Coding is in Max/MSP.
| Item Type | Performance |
|---|---|
| Keywords | interactive performance system, improvisation, artificial intelligence |
| Subjects |
Mathematical and Computer Sciences > Artificial Intelligence Creative Arts and Design > Interactive and Electronic Design Creative Arts and Design > Music Creative Arts and Design > Types of Music |
| Departments, Centres and Research Units |
Music Music > Unit for Sound Practice Research |
| Date Deposited | 15 Mar 2013 09:34 |
| Last Modified | 06 Apr 2013 15:33 |